NOTE: Read description before posting comment questions or whatever else idiots post. Note: This is the only area this works in. You also cannot do more than two bosses with this (at this time I've only tested same boss, I have a feeling stuff like Sephiroth x2 + Terra x2 wouldn't work at all). Credit goes to Antiweapon for finding the digits for the useable slots in this room. Download (No Music): http://www.megaupload.com/?d=XZ2GCXG1 Download (Music): http://www.megaupload.com/?d=W9ESPQ1C Even though Antiweapon already did this, I felt like trying it. It's literally impossible. This is the best I've done out of like 20 tries. I managed to kill one Terra, but die shortly after. I wasted about 2 elixers and a Drive Form, but two elixers wouldn't be enough to take out a 4th one, not to mention 3 other ones left still would totally be impossible with nothing. The method I came up with to take out one is to take advantage of the free movement you get at the beginning. Attack a Terra and try to get 3 finishers in, Finishing Rise/Leap being the last one. By then the defense will be shattered, so unleash a Trinity Limit at the Terra. However, make sure the Trinity Limit hits the Terra while he's a decent amount in the air. After the first part of the Limit, drop down and mash an Elixer on yourself fast as you can, and then quickly do one more hit of the Limit before the Terra becomes invincible. If done right, his defenses will still be down and you'll get ANOTHER chance to Trinity Limit right after. After that you kind of have to hope. Assuming you did the above, the Terra should have hit his first forced counter attack. You have to be 100% lucky that he doesn't summon the lights, or you'll never target him again. As for when it gets down to DM time, although I did a bad job of it, you can try to target him in the last attack of his DM and do a Trinity Limit on it and toss an Elixer before you hit the ground and hit him with another Trinity. But yea, using this method makes Triple Terra seem more possible, since you only have to kill one to win in that situation (unless you do it out of a fight). I'm sure some people are curious how long you can get juggled by 5 Terras. You can for a while, but eventually you get knocked out of the falling stance and will probably die. Either that or you'll get command sealed. For SOME reason sometimes Terra appears up in the air with you and shoots the arrows right in your face as he too, falls. It's weird but it makes it impossible to stay up forever. But speaking of the first problem, it gave me some more information on moves that "negate" Second Chance + One More. It seems if you get knocked out of the position but get hit again while in the air shortly after, you'll still survive. But if it's about 1 second later before you get hit again, you'll die. Too lazy to go into more detail, but that's the idea. Song is Ken's Stage from Street Fighter Tribute Album. ---- Note: Don't ask me for codes. Go to kh-vids.net and find them, I don't have time to tutor people on how to use codes or what is what etc. Note 2: Don't request hacked fights. I probably won't do it. I get far too many requests now. Note 3: If you didn't read these and got insulted by another member or myself, it's your fault. Learn to read video descriptions before asking or trying to state your stupid comments.
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