Search results for only opaque
2207,
04:20,
2008-04-02 06:00:59 Description: Rachael B wearing her sexy black opaque microfiber tights, delicious!
Channel: megavideo Rate it: Rate:
73,
09:57,
2008-05-07 04:43:56 Description: I only have three of these, so it's just a quick (yet humorous!!) little review of what I have. (I left all my "bloopers" in for your enjoyment LOL)
I have applied all three, so you (More) I only have three of these, so it's just a quick (yet humorous!!) little review of what I have. (I left all my "bloopers" in for your enjoyment LOL)
I have applied all three, so you can see how they look & get an idea of the colors.
They cost $4.99 at Ulta.
They are $3.99 at http://www.cherryculture.com
I totally love them!! Such a great product!
Can't really comment on the staying power yet, though I did fall asleep in one, for a couple hours, & it was still on when I woke up! (Less)
Channel: youtubeTags: cherryculture Diamond french heart kiss Lipgloss lips Mega mouth NYX opaque pink review Shine Sparkle swatches sweet
Rate it: Rate:
20,
02:16,
2007-11-12 19:12:01 Description: A video assignment... ink in water... enjoy. thanks for the awesome music Tom.
note: this features only part of the audio track.
Channel: youtube Rate it: Rate:
2,
00:14,
2009-08-12 11:32:30 Description: Quick Video for Ernie.Pair offered for sale $65AU Fish are in Australia. No import or quarantine fees apply. Contact fishchick@internode.on.net for shipping information and costs. Many other bettas, (More) Quick Video for Ernie.Pair offered for sale $65AU Fish are in Australia. No import or quarantine fees apply. Contact fishchick@internode.on.net for shipping information and costs. Many other bettas, guppies and killies in stock. Please ask. Fish can be viewed at Fishchick Aquatics Shop 17 Annerley Arcade, 478 Ipswich Road Annerley QLD 4013 ph: 07 3848 9585 Please note - Australian Purchasers only - we CANNOT ship overseas. Shipping can be arranged to all states except TAS. Please provide ... (Less)
Channel: youtube Rate it: Rate:
23,
00:27,
2008-04-02 14:19:21 Description: A pulse of light injected into a Bose-Einstein Condensate (BEC) can be slowed to a tiny fraction of the speed of light in a vacuum. In the movie, the top animation shows how the information in a pulse (More) A pulse of light injected into a Bose-Einstein Condensate (BEC) can be slowed to a tiny fraction of the speed of light in a vacuum. In the movie, the top animation shows how the information in a pulse is compressed when it enters a BEC (contained inside the blue arc), and then returned to it's original form as it exits. In the movie, the lower animation illustrates a race between a light pulse that passes through a cigar-shaped BEC blob and a light pulse traveling in free space, demonstrating how light can be controlled with BECs. Techniques that slow light could potentially lead to devices that manipulate light in the same way that microelectronic chips and computers manipulate electrical signals and data.
Light comes in units of energy called photons which have no mass, only energy and momentum. Modern physics tells us that massless particles must move at the speed c in a vacuum. It's possible to slow light down by making it interact with matter and, in a sense, converting photons to something with mass. That's one way to understand what Lene Hau and colleagues at the Rowland Institute of Science did in 1999 when they slowed light to 17 miles per hour in a Bose Einstein Condensate (BEC) made of ultracold sodium atoms. The BEC is usually opaque, but the researchers made the material transparent by exposing it to a specific arrangement of laser beams. The lasers allowed incoming photons to combine with atoms to form a hybrid particle known as a polariton. Because polaritons get mass from the atoms, they move slower than c. In a BEC, many atoms condense to form one large, super atom. The super atoms are very heavy, and so are the polaritons formed with the incoming photons, and as a result they move much slower than c.
In 2001, Ron Walsworth, Mikhail Lukin and colleagues at the Harvard-Smithsonian Center for Astrophysics formed slow moving polaritons in a vapor of rubidium atoms, in much the same way that Hau slowed light in a BEC. By turning down the lasers that made the vapor transparent, the researchers gradually reduced the portion of the polaritons that were made of photons and increased the portion made of atoms, and the light was effectively stopped and stored in the vapor. By turning the lasers back up, the researchers converted the polaritons back into photons, which then resumed their speed-of-light travel. At about the same time that this work was being done, Hau's group stopped light in a BEC.
Among other things, stopping light might provide a way to store data in future optical computers, or lead to new ways to manipulate light. (Less)
Channel: metacafe Rate it: Rate:
18,
08:37,
2008-04-17 12:59:57 Description: Filmed April 10th 2007, at a Buddhist shrine in Chichester, this video tells the story of a sand painting born only the day before. In Tibetan Buddhist tradition, the Mandala is brought to an end, (More) Filmed April 10th 2007, at a Buddhist shrine in Chichester, this video tells the story of a sand painting born only the day before. In Tibetan Buddhist tradition, the Mandala is brought to an end, honouring the Buddhas teaching of 'impermanence' : that all things arise and fade away - that all things are temporary in nature. In the video you will see many members of the local and visiting Tibetan Buddhist commuity contributing to the growth of the mandala, including the special guest Dr Akong Tulku Rinpoche. Many thanks to David Mackenzie-Dewhirst for his kind help and guidance in making the mandala, and should anyone like to enquire further about sand mandalas or other therapeutic artforms he practices, he can be contacted at: www.artmatters.nhs.uk The word Mandala is sanskrit and litterally means 'Circle' & 'Center', it suggests the notion that any centre is tied to it's circumferance, and that any circumferance is always determined by it's center, together they represent a wholeness. The Making Of The Mandala: Traditionally, the sand for madalas is made by crushing precious and semi-precious stones such as coral and turquoise amber etc, but this is no longer done. The sand is dyed using vegetable dyes or opaque tempera or acrylics, it is applied to the mandala disc (base) with a narrow metal funnel called a 'chakpu', which is tapped against to cause sufficient vibration for grains of sand to trickle out of its end. Stray grains of sand are moved back into place with small brushes, no adhesives are used to maintain the position of the sand. Mandala's to Promote Health & Healing: There has been medical research to show that the bodies immune system and innate healing ability are enhanced when we are relaxed, creativity appears to trigger the bodies relaxation response, promoting one's own health and healing and increasing stress reduction. Finally: In the dismantling of the mandala one should remain in the same relaxed and meditative state of mind, as in its creation. Mandala's can help us to understand that all things are impermanent and exist only in relation to, and in independence on other things. The Kagyu tradition is one of the four main schools of Tibetan Buddhism. It is reknowned for its emphasis on meditation as embodied by such great masters as Marpa, Milarepa and Gampopa, whose example inspired people throughout Tibet. The supreme head of the Kagyu lineage is the Karmapa. Kagyu Samye Dzong London is a branch of Kagyu Samye Ling Monastery in Scotland, a Buddhist Centre which was established in 1967 and now has branches worldwide. Kagyu Samye Dzong London is under the direct guidance of Dr. Akong Tulku Rinpoche and Ven.Lama Yeshe Losal, whose lives and activity are an endless source of inspiration for the thousands of people who come into contact with them every year. They are known for their tireless efforts in preserving the purity of the Buddha's teachings, and the Kagyu lineage in particular and they visit Kagyu Samye Dzong London regularly giving teachings, guidance and empowerments. The day to day guidance of the centre is by Lama Zangmo. More information here: (Less)
Channel: metacafeTags: Sand Mandala Buddhism Buddhists Kagyu Tibetan Impermanence Celebration Samye Ling Peace Meditation Th
Rate it: Rate:
12,
05:50,
2008-03-04 13:16:30 Description: Bonnee Rox sings "Bohemian Rhapsody" live at the Elephant & Castle, Telford, England.
This song was recorded live and you can see all the technical problems that performers face when (More) Bonnee Rox sings "Bohemian Rhapsody" live at the Elephant & Castle, Telford, England.
This song was recorded live and you can see all the technical problems that performers face when singing live and travelling all over the country to venues far and wide.
This video is a sort of "Out Takes" version of a live performance.
History of the Song
The song was recorded over three weeks by the band and producer Roy Thomas Baker. Recording began at Rockfield Studio near Monmouth on August 24, 1975, after a 3-week rehearsal period in Herefordshire. During the making of the track, a further four studios -- Roundhouse, SARM (East), Scorpion, and Wessex -- were used. According to some band members, Mercury had worked out the entire song in his head and directed the band through the song.
Brian May, Mercury and Roger Taylor sang their vocal parts continually for ten to twelve hours a day, resulting in 200 separate overdubs. Since the studios of the time only offered 24-track analogue tape, it was necessary for May, Mercury and Taylor to overdub themselves many times, and "bounce" these down to successive sub mixes. In the end, eighth-generation tapes were being used. The tapes had passed over the recording heads so many times the normally opaque tapes could be seen through, as the oxide layer was beginning to wear off. The various sections of tape containing the desired sub mixes would have to be cut with razor blades and spliced together in the correct sequence using adhesive tape (splicing tape).
A backing track of the grand piano (Mercury), bass guitar (John Deacon) and drums (Taylor) was recorded first. The band used many instruments to produce the song, including a Fender Precision Electric Bass, May's Red Special electric guitar, Ludwig Drums, timpani and a Paiste Gong. Mercury used a Bechstein "Concert" Grand Piano, the same he'd later play in both the promotional video and the UK Tour. When it was finished it was the most expensive single ever made and remains one of the most elaborate recordings in music history.
When Mercury wanted to release the single in 1975, it had been suggested to him that, at 5 minutes and 55 seconds, it was far too long and would thus never be a hit. But Mercury gave a copy of the single to friend and London DJ Kenny Everett, informing him (with a wink and a nod) that it was for him personally, and that he must never play it on air. Mercury's plan (a form of reverse psychology) worked -- Everett did just the opposite, teasing his listeners by playing bits and pieces of the song throughout his show. Ultimately, Everett would go on to play the song as many as fourteen times in a single day. From then on, every major radio station played the song in full. The track proved popular and was released with "I'm in Love with My Car" as the B-side. (Less)
Channel: youtube Rate it: Rate:
17,
02:29,
2008-03-05 04:30:56 Description: Ok...here's the deal...I was uber bored and I kept coming across videos of pople wearing Maiko make-up so I thought it would be fun to do the make-up my self. Unfortunately I have the absolute (More) Ok...here's the deal...I was uber bored and I kept coming across videos of pople wearing Maiko make-up so I thought it would be fun to do the make-up my self. Unfortunately I have the absolute wrong make-up for this job! The white was the worst, but thanks to the internet's crappy streaming, you can't really tell, but about half way through, the oil-based, cheap, cheap white started to MELT...I had to keep applying it and it still looks horrible..plus it's shiny..not at all like the soft opaque of rice paste foundation. I had a very hard time getting things to look soft (the oily base) so I ended up blending a lot... basically everything doesn't look very good..I need better make-up for something like this. And yes I KNOW I FOLDED THE YUKATA WRONG....I was pretty tired at that point and I couldn't remember which way to fold it....until after I filmed everything..I also copped out on my obi tying skills..they are usually pretty good, but it was to loose and I ended up with hardly any material left to tie the double butterfly..oh well. Oh and I only have one koshi himo so tying the sucker was SO hard! Anyway I hope you like it..it was fun if anything and my smile at the end just happened to end up on the perfect music beat! SCORE!! (Less)
Channel: youtubeTags: geiko geisha japan kimono lapse maiko make make-up makeup memoirs obi sayuri speed time traditional up yukata
Rate it: Rate:
19,
02:06,
2008-05-09 14:01:21 Description: Gunz quest prison torn page 65 fail.
33 kills left, 17 boys killed.
Not the best ever, but best that I've been to.
D writes "The Koreans design another MMO game that's (More) Gunz quest prison torn page 65 fail.
33 kills left, 17 boys killed.
Not the best ever, but best that I've been to.
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you got any other sort of idea.
Gunz online is a 'unique' game - unique in that it excels in sucking in so many ways that it redefines the genre of "SHlT game" in a way that not even Valu-Soft could improve on. It's literally so terrible that I'm becoming glad that independant game development is more and more impossible by the month, if only to save us from peices of SHlT like this.
Graphics: The graphics are like this: The developer of the game must of stolen a bunch of tibetian children,
then beaten them half to death with a crowbar before sticking them in front of a 386 with a screen that randomly turns itself on and off
which has a beta version of MSPaint, and then dumping a full-face motorcycle helmet with a opaque visor on the kids' head -
WHICH IS FILLED WITH BEES. The graphics look pre-wolfenstein 3D - hell, pre-asteroids even. It's like this game fell out of the ugly tree,
hit every branch on the way down, then fell into a bucket of ugly soup.
Sound: The sound in Gunz, like the rest of the game, is total SHlT. The guns themselves sound like they recorded the sounds of
cracking popcorn then removed all the bass from it, and I think the music was comprised by taking samples from atari games and then
combining them with the sounds of screaming six-year old thaiwanese girls.
Gameplay: Like nearly every other modern shooting game, the whole game purely revolves around luck with no elements of skill whatsoever.
And when you're selecting a gun, you'd best choose SMGs or you can expect to spend the next 15 years trying to kill someone with 1 health
and failing.
While most luck-based games are known to be SHlTTY, Gunz Online is notably SHlTTY, not helped by it's other problems.
For example, the netcode is so fuсking terrible that it's hard to explain it in words. I have NEVER seen such a bad netcode in my life,
and it's even worse because this peice of SHlT game is multiplayer only.
For some reason, they decided to make the game work clientside, meaning that if someone's lagged, you'll sure as hell know about it when
they're clipping through walls and teleporting all over the fuсking place. Assuming you even find a server in which all the players there
ping less than 200 to you (if they have more than 200 ping they're invulnerable to you, but most of the time you aren't to them),
chances are you'll be able to corner a player and unload all your SMG mags on them without them dying, and then they'll just knife you
because your 180 9mm bullets to the head were getting annoying. Projectiles like grenades and rockets sometimes just magically dissapear,
and if someone's moving, don't even fuсking bother - you will NEVER hit them, even if they're moving straight towards you.
Then, when you thought gunz couldn't get anymore fuсking worse, there's new innovations of SHlTTYNESS. For example, the melee weapons
are absolutely fuсking hopeless unless you're using their knockdown attack, in which case your opponent is pretty much fuсked unless he's
able to hit spacebar about a trillion times. And that assumes you actually fuсking 'hit' him - 9/10 times you knockdown somebody,
the server will simply just not bother to register your hit at all.
Story: Like with all MMO games, there's no fuсking story at all. I guess it's just SHlT stolen from gay-ass anime SHlT like Dragonball Z,
so these morons are fighting for ways to "increase their power". Too bad nobody tells them that no matter how much power they get, they'll
never be powerful enough to end up in a decent fuсking game.
Score: I was thinking of 0/10, but that was too nice to this game. So I give it -7/10, with an added -120 for being a fuсking MMO game. (Less)
Channel: youtube Rate it: Rate:
35,
06:18,
2008-05-08 09:51:52 Description: GQDS5
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you (More) GQDS5
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you got any other sort of idea.
Gunz online is a 'unique' game - unique in that it excels in sucking in so many ways that it redefines the genre of "SHlT game" in a way that not even Valu-Soft could improve on. It's literally so terrible that I'm becoming glad that independant game development is more and more impossible by the month, if only to save us from peices of SHlT like this.
Graphics: The graphics are like this: The developer of the game must of stolen a bunch of tibetian children,
then beaten them half to death with a crowbar before sticking them in front of a 386 with a screen that randomly turns itself on and off
which has a beta version of MSPaint, and then dumping a full-face motorcycle helmet with a opaque visor on the kids' head -
WHICH IS FILLED WITH BEES. The graphics look pre-wolfenstein 3D - hell, pre-asteroids even. It's like this game fell out of the ugly tree,
hit every branch on the way down, then fell into a bucket of ugly soup.
Sound: The sound in Gunz, like the rest of the game, is total SHlT. The guns themselves sound like they recorded the sounds of
cracking popcorn then removed all the bass from it, and I think the music was comprised by taking samples from atari games and then
combining them with the sounds of screaming six-year old thaiwanese girls.
Gameplay: Like nearly every other modern shooting game, the whole game purely revolves around luck with no elements of skill whatsoever.
And when you're selecting a gun, you'd best choose SMGs or you can expect to spend the next 15 years trying to kill someone with 1 health
and failing.
While most luck-based games are known to be SHlTTY, Gunz Online is notably SHlTTY, not helped by it's other problems.
For example, the netcode is so fuсking terrible that it's hard to explain it in words. I have NEVER seen such a bad netcode in my life,
and it's even worse because this peice of SHlT game is multiplayer only.
For some reason, they decided to make the game work clientside, meaning that if someone's lagged, you'll sure as hell know about it when
they're clipping through walls and teleporting all over the fuсking place. Assuming you even find a server in which all the players there
ping less than 200 to you (if they have more than 200 ping they're invulnerable to you, but most of the time you aren't to them),
chances are you'll be able to corner a player and unload all your SMG mags on them without them dying, and then they'll just knife you
because your 180 9mm bullets to the head were getting annoying. Projectiles like grenades and rockets sometimes just magically dissapear,
and if someone's moving, don't even fuсking bother - you will NEVER hit them, even if they're moving straight towards you.
Then, when you thought gunz couldn't get anymore fuсking worse, there's new innovations of SHlTTYNESS. For example, the melee weapons
are absolutely fuсking hopeless unless you're using their knockdown attack, in which case your opponent is pretty much fuсked unless he's
able to hit spacebar about a trillion times. And that assumes you actually fuсking 'hit' him - 9/10 times you knockdown somebody,
the server will simply just not bother to register your hit at all.
Story: Like with all MMO games, there's no fuсking story at all. I guess it's just SHlT stolen from gay-ass anime SHlT like Dragonball Z,
so these morons are fighting for ways to "increase their power". Too bad nobody tells them that no matter how much power they get, they'll
never be powerful enough to end up in a decent fuсking game.
Score: I was thinking of 0/10, but that was too nice to this game. So I give it -7/10, with an added -120 for being a fuсking MMO game. (Less)
Channel: youtube Rate it: Rate:
16,
05:41,
2008-05-08 06:17:47 Description: GQDS5
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you got any (More) GQDS5
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you got any other sort of idea.
Gunz online is a 'unique' game - unique in that it excels in sucking in so many ways that it redefines the genre of "SHlT game" in a way that not even Valu-Soft could improve on. It's literally so terrible that I'm becoming glad that independant game development is more and more impossible by the month, if only to save us from peices of SHlT like this.
Graphics: The graphics are like this: The developer of the game must of stolen a bunch of tibetian children,
then beaten them half to death with a crowbar before sticking them in front of a 386 with a screen that randomly turns itself on and off
which has a beta version of MSPaint, and then dumping a full-face motorcycle helmet with a opaque visor on the kids' head -
WHICH IS FILLED WITH BEES. The graphics look pre-wolfenstein 3D - hell, pre-asteroids even. It's like this game fell out of the ugly tree,
hit every branch on the way down, then fell into a bucket of ugly soup.
Sound: The sound in Gunz, like the rest of the game, is total SHlT. The guns themselves sound like they recorded the sounds of
cracking popcorn then removed all the bass from it, and I think the music was comprised by taking samples from atari games and then
combining them with the sounds of screaming six-year old thaiwanese girls.
Gameplay: Like nearly every other modern shooting game, the whole game purely revolves around luck with no elements of skill whatsoever.
And when you're selecting a gun, you'd best choose SMGs or you can expect to spend the next 15 years trying to kill someone with 1 health
and failing.
While most luck-based games are known to be SHlTTY, Gunz Online is notably SHlTTY, not helped by it's other problems.
For example, the netcode is so fuсking terrible that it's hard to explain it in words. I have NEVER seen such a bad netcode in my life,
and it's even worse because this peice of SHlT game is multiplayer only.
For some reason, they decided to make the game work clientside, meaning that if someone's lagged, you'll sure as hell know about it when
they're clipping through walls and teleporting all over the fuсking place. Assuming you even find a server in which all the players there
ping less than 200 to you (if they have more than 200 ping they're invulnerable to you, but most of the time you aren't to them),
chances are you'll be able to corner a player and unload all your SMG mags on them without them dying, and then they'll just knife you
because your 180 9mm bullets to the head were getting annoying. Projectiles like grenades and rockets sometimes just magically dissapear,
and if someone's moving, don't even fuсking bother - you will NEVER hit them, even if they're moving straight towards you.
Then, when you thought gunz couldn't get anymore fuсking worse, there's new innovations of SHlTTYNESS. For example, the melee weapons
are absolutely fuсking hopeless unless you're using their knockdown attack, in which case your opponent is pretty much fuсked unless he's
able to hit spacebar about a trillion times. And that assumes you actually fuсking 'hit' him - 9/10 times you knockdown somebody,
the server will simply just not bother to register your hit at all.
Story: Like with all MMO games, there's no fuсking story at all. I guess it's just SHlT stolen from gay-ass anime SHlT like Dragonball Z,
so these morons are fighting for ways to "increase their power". Too bad nobody tells them that no matter how much power they get, they'll
never be powerful enough to end up in a decent fuсking game.
Score: I was thinking of 0/10, but that was too nice to this game. So I give it -7/10, with an added -120 for being a fuсking MMO game. (Less)
Channel: youtube Rate it: Rate:
7,
09:30,
2008-05-08 02:52:21 Description: GQDS5
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you (More) GQDS5
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you got any other sort of idea.
Gunz online is a 'unique' game - unique in that it excels in sucking in so many ways that it redefines the genre of "SHlT game" in a way that not even Valu-Soft could improve on. It's literally so terrible that I'm becoming glad that independant game development is more and more impossible by the month, if only to save us from peices of SHlT like this.
Graphics: The graphics are like this: The developer of the game must of stolen a bunch of tibetian children,
then beaten them half to death with a crowbar before sticking them in front of a 386 with a screen that randomly turns itself on and off
which has a beta version of MSPaint, and then dumping a full-face motorcycle helmet with a opaque visor on the kids' head -
WHICH IS FILLED WITH BEES. The graphics look pre-wolfenstein 3D - hell, pre-asteroids even. It's like this game fell out of the ugly tree,
hit every branch on the way down, then fell into a bucket of ugly soup.
Sound: The sound in Gunz, like the rest of the game, is total SHlT. The guns themselves sound like they recorded the sounds of
cracking popcorn then removed all the bass from it, and I think the music was comprised by taking samples from atari games and then
combining them with the sounds of screaming six-year old thaiwanese girls.
Gameplay: Like nearly every other modern shooting game, the whole game purely revolves around luck with no elements of skill whatsoever.
And when you're selecting a gun, you'd best choose SMGs or you can expect to spend the next 15 years trying to kill someone with 1 health
and failing.
While most luck-based games are known to be SHlTTY, Gunz Online is notably SHlTTY, not helped by it's other problems.
For example, the netcode is so fuсking terrible that it's hard to explain it in words. I have NEVER seen such a bad netcode in my life,
and it's even worse because this peice of SHlT game is multiplayer only.
For some reason, they decided to make the game work clientside, meaning that if someone's lagged, you'll sure as hell know about it when
they're clipping through walls and teleporting all over the fuсking place. Assuming you even find a server in which all the players there
ping less than 200 to you (if they have more than 200 ping they're invulnerable to you, but most of the time you aren't to them),
chances are you'll be able to corner a player and unload all your SMG mags on them without them dying, and then they'll just knife you
because your 180 9mm bullets to the head were getting annoying. Projectiles like grenades and rockets sometimes just magically dissapear,
and if someone's moving, don't even fuсking bother - you will NEVER hit them, even if they're moving straight towards you.
Then, when you thought gunz couldn't get anymore fuсking worse, there's new innovations of SHlTTYNESS. For example, the melee weapons
are absolutely fuсking hopeless unless you're using their knockdown attack, in which case your opponent is pretty much fuсked unless he's
able to hit spacebar about a trillion times. And that assumes you actually fuсking 'hit' him - 9/10 times you knockdown somebody,
the server will simply just not bother to register your hit at all.
Story: Like with all MMO games, there's no fuсking story at all. I guess it's just SHlT stolen from gay-ass anime SHlT like Dragonball Z,
so these morons are fighting for ways to "increase their power". Too bad nobody tells them that no matter how much power they get, they'll
never be powerful enough to end up in a decent fuсking game.
Score: I was thinking of 0/10, but that was too nice to this game. So I give it -7/10, with an added -120 for being a fuсking MMO game. (Less)
Channel: youtube Rate it: Rate:
21,
05:50,
2008-05-07 17:55:22 Description: GQDS4N
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you (More) GQDS4N
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you got any other sort of idea.
Gunz online is a 'unique' game - unique in that it excels in sucking in so many ways that it redefines the genre of "SHlT game" in a way that not even Valu-Soft could improve on. It's literally so terrible that I'm becoming glad that independant game development is more and more impossible by the month, if only to save us from peices of SHlT like this.
Graphics: The graphics are like this: The developer of the game must of stolen a bunch of tibetian children,
then beaten them half to death with a crowbar before sticking them in front of a 386 with a screen that randomly turns itself on and off
which has a beta version of MSPaint, and then dumping a full-face motorcycle helmet with a opaque visor on the kids' head -
WHICH IS FILLED WITH BEES. The graphics look pre-wolfenstein 3D - hell, pre-asteroids even. It's like this game fell out of the ugly tree,
hit every branch on the way down, then fell into a bucket of ugly soup.
Sound: The sound in Gunz, like the rest of the game, is total SHlT. The guns themselves sound like they recorded the sounds of
cracking popcorn then removed all the bass from it, and I think the music was comprised by taking samples from atari games and then
combining them with the sounds of screaming six-year old thaiwanese girls.
Gameplay: Like nearly every other modern shooting game, the whole game purely revolves around luck with no elements of skill whatsoever.
And when you're selecting a gun, you'd best choose SMGs or you can expect to spend the next 15 years trying to kill someone with 1 health
and failing.
While most luck-based games are known to be SHlTTY, Gunz Online is notably SHlTTY, not helped by it's other problems.
For example, the netcode is so fuсking terrible that it's hard to explain it in words. I have NEVER seen such a bad netcode in my life,
and it's even worse because this peice of SHlT game is multiplayer only.
For some reason, they decided to make the game work clientside, meaning that if someone's lagged, you'll sure as hell know about it when
they're clipping through walls and teleporting all over the fuсking place. Assuming you even find a server in which all the players there
ping less than 200 to you (if they have more than 200 ping they're invulnerable to you, but most of the time you aren't to them),
chances are you'll be able to corner a player and unload all your SMG mags on them without them dying, and then they'll just knife you
because your 180 9mm bullets to the head were getting annoying. Projectiles like grenades and rockets sometimes just magically dissapear,
and if someone's moving, don't even fuсking bother - you will NEVER hit them, even if they're moving straight towards you.
Then, when you thought gunz couldn't get anymore fuсking worse, there's new innovations of SHlTTYNESS. For example, the melee weapons
are absolutely fuсking hopeless unless you're using their knockdown attack, in which case your opponent is pretty much fuсked unless he's
able to hit spacebar about a trillion times. And that assumes you actually fuсking 'hit' him - 9/10 times you knockdown somebody,
the server will simply just not bother to register your hit at all.
Story: Like with all MMO games, there's no fuсking story at all. I guess it's just SHlT stolen from gay-ass anime SHlT like Dragonball Z,
so these morons are fighting for ways to "increase their power". Too bad nobody tells them that no matter how much power they get, they'll
never be powerful enough to end up in a decent fuсking game.
Score: I was thinking of 0/10, but that was too nice to this game. So I give it -7/10, with an added -120 for being a fuсking MMO game. (Less)
Channel: youtube Rate it: Rate:
10,
09:29,
2008-05-07 17:39:38 Description: GQDS4N
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you (More) GQDS4N
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you got any other sort of idea.
Gunz online is a 'unique' game - unique in that it excels in sucking in so many ways that it redefines the genre of "SHlT game" in a way that not even Valu-Soft could improve on. It's literally so terrible that I'm becoming glad that independant game development is more and more impossible by the month, if only to save us from peices of SHlT like this.
Graphics: The graphics are like this: The developer of the game must of stolen a bunch of tibetian children,
then beaten them half to death with a crowbar before sticking them in front of a 386 with a screen that randomly turns itself on and off
which has a beta version of MSPaint, and then dumping a full-face motorcycle helmet with a opaque visor on the kids' head -
WHICH IS FILLED WITH BEES. The graphics look pre-wolfenstein 3D - hell, pre-asteroids even. It's like this game fell out of the ugly tree,
hit every branch on the way down, then fell into a bucket of ugly soup.
Sound: The sound in Gunz, like the rest of the game, is total SHlT. The guns themselves sound like they recorded the sounds of
cracking popcorn then removed all the bass from it, and I think the music was comprised by taking samples from atari games and then
combining them with the sounds of screaming six-year old thaiwanese girls.
Gameplay: Like nearly every other modern shooting game, the whole game purely revolves around luck with no elements of skill whatsoever.
And when you're selecting a gun, you'd best choose SMGs or you can expect to spend the next 15 years trying to kill someone with 1 health
and failing.
While most luck-based games are known to be SHlTTY, Gunz Online is notably SHlTTY, not helped by it's other problems.
For example, the netcode is so fuсking terrible that it's hard to explain it in words. I have NEVER seen such a bad netcode in my life,
and it's even worse because this peice of SHlT game is multiplayer only.
For some reason, they decided to make the game work clientside, meaning that if someone's lagged, you'll sure as hell know about it when
they're clipping through walls and teleporting all over the fuсking place. Assuming you even find a server in which all the players there
ping less than 200 to you (if they have more than 200 ping they're invulnerable to you, but most of the time you aren't to them),
chances are you'll be able to corner a player and unload all your SMG mags on them without them dying, and then they'll just knife you
because your 180 9mm bullets to the head were getting annoying. Projectiles like grenades and rockets sometimes just magically dissapear,
and if someone's moving, don't even fuсking bother - you will NEVER hit them, even if they're moving straight towards you.
Then, when you thought gunz couldn't get anymore fuсking worse, there's new innovations of SHlTTYNESS. For example, the melee weapons
are absolutely fuсking hopeless unless you're using their knockdown attack, in which case your opponent is pretty much fuсked unless he's
able to hit spacebar about a trillion times. And that assumes you actually fuсking 'hit' him - 9/10 times you knockdown somebody,
the server will simply just not bother to register your hit at all.
Story: Like with all MMO games, there's no fuсking story at all. I guess it's just SHlT stolen from gay-ass anime SHlT like Dragonball Z,
so these morons are fighting for ways to "increase their power". Too bad nobody tells them that no matter how much power they get, they'll
never be powerful enough to end up in a decent fuсking game.
Score: I was thinking of 0/10, but that was too nice to this game. So I give it -7/10, with an added -120 for being a fuсking MMO game. (Less)
Channel: youtube Rate it: Rate:
65,
07:08,
2008-05-07 17:19:04 Description: GQSD4N
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you (More) GQSD4N
D writes "The Koreans design another MMO game that's got the masochist, child molester and animal rapist market pinned down perfectly. Oh, and it sucks, if you got any other sort of idea.
Gunz online is a 'unique' game - unique in that it excels in sucking in so many ways that it redefines the genre of "SHlT game" in a way that not even Valu-Soft could improve on. It's literally so terrible that I'm becoming glad that independant game development is more and more impossible by the month, if only to save us from peices of SHlT like this.
Graphics: The graphics are like this: The developer of the game must of stolen a bunch of tibetian children,
then beaten them half to death with a crowbar before sticking them in front of a 386 with a screen that randomly turns itself on and off
which has a beta version of MSPaint, and then dumping a full-face motorcycle helmet with a opaque visor on the kids' head -
WHICH IS FILLED WITH BEES. The graphics look pre-wolfenstein 3D - hell, pre-asteroids even. It's like this game fell out of the ugly tree,
hit every branch on the way down, then fell into a bucket of ugly soup.
Sound: The sound in Gunz, like the rest of the game, is total SHlT. The guns themselves sound like they recorded the sounds of
cracking popcorn then removed all the bass from it, and I think the music was comprised by taking samples from atari games and then
combining them with the sounds of screaming six-year old thaiwanese girls.
Gameplay: Like nearly every other modern shooting game, the whole game purely revolves around luck with no elements of skill whatsoever.
And when you're selecting a gun, you'd best choose SMGs or you can expect to spend the next 15 years trying to kill someone with 1 health
and failing.
While most luck-based games are known to be SHlTTY, Gunz Online is notably SHlTTY, not helped by it's other problems.
For example, the netcode is so fuсking terrible that it's hard to explain it in words. I have NEVER seen such a bad netcode in my life,
and it's even worse because this peice of SHlT game is multiplayer only.
For some reason, they decided to make the game work clientside, meaning that if someone's lagged, you'll sure as hell know about it when
they're clipping through walls and teleporting all over the fuсking place. Assuming you even find a server in which all the players there
ping less than 200 to you (if they have more than 200 ping they're invulnerable to you, but most of the time you aren't to them),
chances are you'll be able to corner a player and unload all your SMG mags on them without them dying, and then they'll just knife you
because your 180 9mm bullets to the head were getting annoying. Projectiles like grenades and rockets sometimes just magically dissapear,
and if someone's moving, don't even fuсking bother - you will NEVER hit them, even if they're moving straight towards you.
Then, when you thought gunz couldn't get anymore fuсking worse, there's new innovations of SHlTTYNESS. For example, the melee weapons
are absolutely fuсking hopeless unless you're using their knockdown attack, in which case your opponent is pretty much fuсked unless he's
able to hit spacebar about a trillion times. And that assumes you actually fuсking 'hit' him - 9/10 times you knockdown somebody,
the server will simply just not bother to register your hit at all.
Story: Like with all MMO games, there's no fuсking story at all. I guess it's just SHlT stolen from gay-ass anime SHlT like Dragonball Z,
so these morons are fighting for ways to "increase their power". Too bad nobody tells them that no matter how much power they get, they'll
never be powerful enough to end up in a decent fuсking game.
Score: I was thinking of 0/10, but that was too nice to this game. So I give it -7/10, with an added -120 for being a fuсking MMO game. (Less)
Channel: youtube Rate it: Rate:
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