Search results for Keep Up the Speed
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0,

02:36,

2007-11-19 16:17:21
Description: We take our two Italian Greyhounds to the local dog park often. They are always the fastest dogs at the park. None of the other dogs, reguardless of size, can keep up. The only exception is if there (More) We take our two Italian Greyhounds to the local dog park often. They are always the fastest dogs at the park. None of the other dogs, reguardless of size, can keep up. The only exception is if there are other Italian Greyhounds. Even then, Amelie is still among the fastest. (Less) Channel: youtube

0,

01:03,

2008-04-01 15:42:02
Description: A police chase through a city, We went out for a motorcycle ride with a camera and a couple of ______'s finest tried to keep up. Speeds in excess of 130mph. Do not try this at home.... (More) A police chase through a city, We went out for a motorcycle ride with a camera and a couple of ______'s finest tried to keep up. Speeds in excess of 130mph. Do not try this at home.... (Less) Channel: megavideo

29,

03:07,

2008-04-17 12:12:46
Description: *All content within this video has been officially licensed and or created by its producer/uploader. Hello, I thought I would share the creation of a conceptual image for a potential project. (More) *All content within this video has been officially licensed and or created by its producer/uploader. Hello, I thought I would share the creation of a conceptual image for a potential project. She may end up the central character for a forthcoming guided meditation. She is one of many Muse Goddesses from the realm of Aura-ohm. (More on that later) Note: If you happen to be a really skilled or experienced artist and would like to give me tips and pointers, or ideas you think would improve my style, send 'em over as comments. Please keep any critique's CONSTRUCTIVE and intellegent. Thank you:) I should also mention, I experienced some unusual (very positive) magic soon after drawing, painting / pastel chalk (ing) this while listening to the included song. So I've tried to capture that for you here so that simply by watching and listening you can experience similar positive results. I hope you enjoy. Friendly feedback is appreciated:) Sincerely, NewTheatron.com PS: The music within this presentation has been provided graciously with permission by CHROMATICUS. The song is called Entranceicus-Infiniticus and is available through Apple iTunes and about a thousand other places online where fine mp3's are sold. It is great for relaxing, dreaming, meditation, massage, and other positive endeavors! If you like Enya, Vangelis, Eno and other cool new age music, you will probably like CHROMATICUS! (Less) Channel: metacafe

46,

04:17,

2008-02-11 12:35:57
Description: LYRICS
Verse 1
Lock load and explode a track that you crack on the roads
From the dastardly bastard of rap laying a smack on the globe
Not packing a chrome but I’m ruckus like attacking a (More) LYRICS
Verse 1
Lock load and explode a track that you crack on the roads
From the dastardly bastard of rap laying a smack on the globe
Not packing a chrome but I’m ruckus like attacking a rogue
I’d even jack a bus and then just take the passengers home
I’m loose minded, neck where the noose finds it
But never suicidal I’d rather get crucifed
It’s kinda possible that I meant crucified
So you decide, whichever one that other dude Jesus survived
If money’s hard to find I kinda lose my mind
I’d probably let you knock me over just to boost your ride
You’d see me hop up off the tarmac with a look deranged
Looking at me strange while I drive off in your custom Range
Any rapper tryna rap about my rapping I devour
See me driving round the town a thousand miles per hour
Tryna put a dick in groupie chicks like every hour
Tried to vent my brain but then my power drill ran out of power
Flicking a rhyme like I’m sick in the mind
With vocabulary bigger than big things that you find??
I’m like an engine in a fender bender broke on the road
I’m making all this noise and grinding for this paper and dough
Get it?
I’m just full of these metaphors, I get applause
Many want a blade in my back like a stegosaur
Rappers wanna jump on my track like a hurdelor!
But I’m just never calling em back like when wid a whore
Creating tracks from the bounce to the keys
I’m the mouse with the cheese or conversely the cat with the cream
And if you see don’t forget that you should pardon me please
Disasters breed the dastardly rhyming bastard of beats
Hook
You can try beat V but you best be sure
Like you better take a bullet proof vest to war
Like
He’s j just full of these metaphors
He’s j j just full of these metaphors
He’s j j just full of these metaphors
These tracks come easy rest assured
He’s j j just full of these metaphors
Verse 2
Don’t aim to confuse but you must be kinda crazy I’m Voo
To listen to me minus dictionary’s zanier too
Swallow your pride, the reason why is I’m more brainy than you
My intellect can interject when having sex man its true
Vocational quotations may cause altercations with the lady waiting
But I just can’t help my mind its racing
Speaking of acceleration I got the speed to be the Champion of Nations winning races only pacing
Let’s drop the masturbatory vernacular and let the facts attack the track like a vehicle, say an Acura
Since rapping I’ve become a bachelor that fucks so often I’m at more risk of getting The Clap than when I rap to ya
So when I’m sounding out of breathe it isn’t Asama, it’s just a chick
I give her dick like giving cash to her
And if you think I pay for sex you know me less
Than the pair of breasts that I just proceeded to be the master of
Another metaphor goes over your head like lost for the meaning even when you know just what he said
Like all those people that be talking bout the dough and the bread
And you ain’t hearing cash or money you hear baking instead
And maybe you just like to deal with dozens of 13
But the facts are your vocabulary’s small like a bird’s spleen
While mine is getting bigger like the hall of the Sistine
Most people just appal me like munching a Sweet Sixteen
The complexity of the previous one was enough for it to be labelled as the mischievous one
And if there’s anyone that honestly can say that they get it I’m jumping out of rap like 50 man I mean it, I said it
And I’m as, green as lettuce while mean as a menace
With my ambition to be on seen on your TV like the Tennis
And if I had my way I’d probably just keep carping on
I’m far from wrong, enduring like the Parthenon
Hook
Bridge
Verse 3
how on the earth, could double ever better the 1st
lyrics after spitting so intricate their shaking the earth
wait, i gotta figure how to make all this work
and make it sick instead of my lyric just making it worse
there goes another metaphor for you describing my sound
its not like literally i spat a rhyme displacing the ground
but after all this if u dont know what a metaphor is
you must be retarded, im kidding man I'm taking the piss
but if you're confused by the songs mood and the lyrics i spit
i get it, you probably think I'm stood here taking a wizz
or extracting the urine and dont get why im saying these things
and cant enjoy me, like shit tickets where your sat in the wings
and I'm sorry I should rap about plaques and clothes
But I ain't got any plaques and I'm strapped for dough
So until a label makes me wanna rap for gold
I'm j just full of these tracks you know
Hook x2 (Less) Channel: youtube

11,

01:42,

2008-02-24 07:40:41
Description: Author's comments:
I'd like to thank everyone on the forums for their support and advice (petrie911, Amazing Ampharos, yoshimaster5, Molotov for getting the ball rolling on this game, (More) Author's comments:
I'd like to thank everyone on the forums for their support and advice (petrie911, Amazing Ampharos, yoshimaster5, Molotov for getting the ball rolling on this game, and spineshark for all his advice, though I did end up needing the boots, liar!). Sorry if I missed anybody else.
I'd also like to thank the staff of speeddemosarchive.com, I absolutely love the site, keep up the great work!
This is my first recorded and submitted run to SDA, I hope it is satisfactory. The run was done on normal difficulty, on a new game file, which means there was no choice between random and fixed stat growths, and no stat bands. RNG abuse is not possible in this game; everything is random.
Here are the main aspects to this run:
First off, combat animations in this game are very, very slow. As a result I was forced to take a very pacifistic approach to the game in order to achieve a good time. I'll try to explain where my choices are based on this aspect.
Second, character choices are very important in any Fire Emblem game, this is no exception. My choices are quite limited; I only actively train two units, and I make heavy use of this game's Jeigan as well as the Laguz (which are, in a way, a steady supply of Jeigan characters throughout the game). Here's a brief list of the most important players:
Ike - the main Lord, required in all chapters, etc. He's pretty good especially when equipped with his mastery skill Aether. I of course abuse his stats beyond all reason, and he maxes everything but Mag and Luk. In a word, unstoppable.
Titinia - sometimes called Tiamat by purists, this game's Jeigan, is pretty good, considering her high growth rates (not quite as good as Seth though...), and is a fixture in my party through the first 1/3 of the game. She loses her use once Marcia comes in though.
Marcia - the first Pegasus Knight you can acquire and the single most essential unit in the run. Her growths are not really that good, so quite a bit of luck abuse was needed. But the results were well worth it, as she basically carries the run from chapter 14 onward. I should have focussed more on her Luk stat, but otherwise, she ends up about as solid as Ike, though without Aether...
Mordecai - Lethe is a better fighter, and transforms much sooner, but Mordecai comes with the smite command, which is needed in several situation, right up until the end of the game. There are several situations in which I needed the extra two squares, so he deserves mention here
Reyson - his chant ability makes him the bard/dancer of this game (the animation for it is slow though), but he gets a good chunk of use extending the movement range of a few units, and he's also essential for the insane chapter 22 strategy.
Tanith - another Falcoknight, like Marcia, but she really only just used as a ferry in a few cases.
Third, equipment forging is a very useful aspect to this game; it really helps to bolster Marcia's low Str. Only one weapon can be forged per chapter, but I take advantage of this almost every time possible. The most forged weapon: Javelin, without a doubt.
Last, bonus experience allows me to very easily train Ike and Marcia, and allows me to have pretty good control over their stat-ups (since I don't need to train them in battle). Generally, these segments are separated from the rest of the run, and are generally done in groups of 5 levels, just to keep my sanity intact.
segment #1: Prologue: Mercenaries
It's pretty straightforward; I don't think anything needs explaining. (Less) Channel: youtube

13,

09:17,

2007-10-12 05:19:02
Description: Garuda: 17 secs
Demon Wall 2: 27 secs
Belias: 54 secs
Vossler: 89 secs
Things won't seem so easy after this. These battles were very quick thanks to reflecting Dark, (More) Garuda: 17 secs
Demon Wall 2: 27 secs
Belias: 54 secs
Vossler: 89 secs
Things won't seem so easy after this. These battles were very quick thanks to reflecting Dark, Berserk, and Quickenings.
Speed Run info: FFXII beaten in 8 hrs 52 minutes and 36 seconds. Not exactly the best time for a speed run. Best time claimed was 6 hours/8 hours.
In the Japanese report guide : http://ultimagarden.net/report/cole_ff12_ta.txt, the Japanese version of the game was beaten in 8 hours and 38 minutes without the Zodiac Spear and Dustia Leveling. I've tried following the guide after translating it correctly, but I could not keep up with the times.
First step was to level by chaining Dustia within 26 to 28 minutes after starting the game. Within 30 minutes, I chained 66 Dustias, gained 22 levels, and earned 20,000+ gil. I went through the game rather quickly, until Tiamat.
Equipments used for the speed run were a Mage Masher for silencing Bomb King and Gabranth, and 3 Shielded Armors bought in Jahara before going to Tiamat. Three Ice Shields, a War Hammer as a starting weapon for Basch, and 2 Lohengrin swords for Vaan and the sweet Penelo were purchased in Mt Omiscace after Tiamat and the first round of Flan chaining. Since Vaan and Penelo used magic most of the time, 2 Lamia Tiaras were bought for them. Basch had a Head Band for added HP. I purchased 1 Icebrand and a Demonsbane after Judge Ghis and before Bomb King. Murasame was purchased in Phon Coast for Basch in order to defeat Bomb King quickly and without having to use quickenings. In Necrohol, the Zodiac Spear was acquired for Basch. Next upgrade was done in Balfonheim: 3 Carabineer Mails, 2 Golden Hairpins for the magic users and 1 Thief's Cap for Basch. One Deathbringer was obtained from the chest in Feywood for Vaan. All these served me well until the end of the game where I upgraded to 2 White Masks and Aegis Shields for Penny and Vaan, and a Rubber Suit and Crown of Laurels for Basch.
Important abilities/magic: Cura, Raise, Berserk, Haste, (float, but it was optional and wasn't really needed because the flans in Henne Mines drop float motes), Firaga for most of the bosses near the end, protect, libra, and charge. Curaja was not used often since it costs too much mp. The final boss would have been easier if I had purchased protectga and bubble and used Firaga more.
Important items: Hi potions, X potions, 50 Phoenix Downs purchased in the Bazaar, eyedrops, vaccines, echo herbs, smelling salts, 1 Elixer, and 1 Megaelixer found in Stillshrine. I didn't get the Megaelixer and didn't even bother. Instead I received an Elixer from the chest. (Less) Channel: youtube

9,

09:41,

2007-10-11 07:38:48
Description: Balthier has an Oaken Pole and Basch has a Hand Axe for the upcoming Tiamat battle. I didn't bother getting the Ancient Sword for Ashe, which would have made the Tiamat battle faster, probably. (More) Balthier has an Oaken Pole and Basch has a Hand Axe for the upcoming Tiamat battle. I didn't bother getting the Ancient Sword for Ashe, which would have made the Tiamat battle faster, probably. Saved on the Leviathan in under 2 hours and it took 5 minutes to be done with the Leviathan.
Judges: 59 seconds to a minute
Judge Ghis: 57 seconds
Speed Run info: FFXII beaten in 8 hrs 52 minutes and 36 seconds. Not exactly the best time for a speed run. Best time claimed was 6 hours/8 hours.
In the Japanese report guide : http://ultimagarden.net/report/cole_ff12_ta.txt, the Japanese version of the game was beaten in 8 hours and 38 minutes without the Zodiac Spear and Dustia Leveling. I've tried following the guide after translating it correctly, but I could not keep up with the times.
First step was to level by chaining Dustia within 26 to 28 minutes after starting the game. Within 30 minutes, I chained 66 Dustias, gained 22 levels, and earned 20,000+ gil. I went through the game rather quickly, until Tiamat.
Equipments used for the speed run were a Mage Masher for silencing Bomb King and Gabranth, and 3 Shielded Armors bought in Jahara before going to Tiamat. Three Ice Shields, a War Hammer as a starting weapon for Basch, and 2 Lohengrin swords for Vaan and the sweet Penelo were purchased in Mt Omiscace after Tiamat and the first round of Flan chaining. Since Vaan and Penelo used magic most of the time, 2 Lamia Tiaras were bought for them. Basch had a Head Band for added HP. I purchased 1 Icebrand and a Demonsbane after Judge Ghis and before Bomb King. Murasame was purchased in Phon Coast for Basch in order to defeat Bomb King quickly and without having to use quickenings. In Necrohol, the Zodiac Spear was acquired for Basch. Next upgrade was done in Balfonheim: 3 Carabineer Mails, 2 Golden Hairpins for the magic users and 1 Thief's Cap for Basch. One Deathbringer was obtained from the chest in Feywood for Vaan. All these served me well until the end of the game where I upgraded to 2 White Masks and Aegis Shields for Penny and Vaan, and a Rubber Suit and Crown of Laurels for Basch.
Important abilities/magic: Cura, Raise, Berserk, Haste, (float, but it was optional and wasn't really needed because the flans in Henne Mines drop float motes), Firaga for most of the bosses near the end, protect, libra, and charge. Curaja was not used often since it costs too much mp. The final boss would have been easier if I had purchased protectga and bubble and used Firaga more.
Important items: Hi potions, X potions, 50 Phoenix Downs purchased in the Bazaar, eyedrops, vaccines, echo herbs, smelling salts, 1 Elixer, and 1 Megaelixer found in Stillshrine. I didn't get the Megaelixer and didn't even bother. Instead I received an Elixer from the chest. (Less) Channel: youtube

11,

08:59,

2007-10-11 04:19:36
Description: Pay attention to the game clock when I access the menu and the saved times. The bosses shown will be beaten in seconds thanks to my over-leveled characters. You will see in videos before Tiamat that (More) Pay attention to the game clock when I access the menu and the saved times. The bosses shown will be beaten in seconds thanks to my over-leveled characters. You will see in videos before Tiamat that everyone drops like flies.
Firemane: 29 seconds
Seeqs: 15 seconds
Mimic Queen: 25 seconds
Speed Run info: FFXII beaten in 8 hrs 52 minutes and 36 seconds. Not exactly the best time for a speed run. Best time claimed was 6 hours/8 hours.
In the Japanese report guide : http://ultimagarden.net/report/cole_ff12_ta.txt, the Japanese version of the game was beaten in 8 hours and 38 minutes without the Zodiac Spear and Dustia Leveling. I've tried following the guide after translating it correctly, but I could not keep up with the times.
First step was to level by chaining Dustia within 26 to 28 minutes after starting the game. Within 30 minutes, I chained 66 Dustias, gained 22 levels, and earned 20,000+ gil. I went through the game rather quickly, until Tiamat. (Less) Channel: youtube

16,

09:59,

2007-10-09 20:06:43
Description: Speed Run info: FFXII beaten in 8 hrs 52 minutes and 36 seconds. Not exactly the best time for a speed run. Best time claimed was 6 hours/8 hours.
In the Japanese report guide : (More) Speed Run info: FFXII beaten in 8 hrs 52 minutes and 36 seconds. Not exactly the best time for a speed run. Best time claimed was 6 hours/8 hours.
In the Japanese report guide : http://ultimagarden.net/report/cole_ff12_ta.txt, the Japanese version of the game was beaten in 8 hours and 38 minutes without the Zodiac Spear and Dustia Leveling. I've tried following the guide after translating it correctly, but I could not keep up with the times.
First step was to level by chaining Dustia within 26 to 28 minutes after starting the game. Within 30 minutes, I chained 66 Dustias, gained 22 levels, and earned 20,000+ gil. I went through the game rather quickly, until Tiamat.
Equipments used for the speed run were a Mage Masher for silencing Bomb King and Gabranth, and 3 Shielded Armors bought in Jahara before going to Tiamat. Three Ice Shields, a War Hammer as a starting weapon for Basch, and 2 Lohengrin swords for Vaan and the sweet Penelo were purchased in Mt Omiscace after Tiamat and the first round of Flan chaining. Since Vaan and Penelo used magic most of the time, 2 Lamia Tiaras were bought for them. Basch had a Head Band for added HP. I purchased 1 Icebrand and a Demonsbane after Judge Ghis and before Bomb King. Murasame was purchased in Phon Coast for Basch in order to defeat Bomb King quickly and without having to use quickenings. In Necrohol, the Zodiac Spear was acquired for Basch. Next upgrade was done in Balfonheim: 3 Carabineer Mails, 2 Golden Hairpins for the magic users and 1 Thief's Cap for Basch. One Deathbringer was obtained from the chest in Feywood for Vaan. All these served me well until the end of the game where I upgraded to 2 White Masks and Aegis Shields for Penny and Vaan, and a Rubber Suit and Crown of Laurels for Basch.
Important abilities/magic: Cura, Raise, Berserk, Haste, (float, but it was optional and wasn't really needed because the flans in Henne Mines drop float motes), Firaga for most of the bosses near the end, protect, libra, and charge. Curaja was not used often since it costs too much mp. The final boss would have been easier if I had purchased protectga and bubble and used Firaga more.
Important items: Hi potions, X potions, 50 Phoenix Downs purchased in the Bazaar, eyedrops, vaccines, echo herbs, smelling salts, 1 Elixer, and 1 Megaelixer found in Stillshrine. I didn't get the Megaelixer and didn't even bother. Instead I received an Elixer from the chest. (Less) Channel: youtube

50,

04:05,

2008-04-16 20:21:09
Description: This is what I figure at least, an introduction type... thing. I really love it though, quite addicted to it, really. I can send copies of this video out to anyone who wants it, just add me at (More) This is what I figure at least, an introduction type... thing. I really love it though, quite addicted to it, really. I can send copies of this video out to anyone who wants it, just add me at spiritwolf_13@msn.com. Or send me an email.
Also, I had to figure out the lyrics myself mainly because I couldn't exactly find it anywhere on the internet. So there are lots of mistakes, maybe even a few spelling errors. Please feel free to let me know in a calm way. :] Here are the lyrics that I had typed out, I really hope you enjoy. It was fun to make. Also, when you do correct something, I will edit it here. So if you end up showing this to a friend, tell them to look at the "more info" section for the correct lyrics.
=====================================
And when I looked out
I saw that we were heading fast upon a series of iron gates
set in stone
wickedly arched and crowned with tall spikes
But what on earth knew completely was beyond the gates
A set of doors
Have been wooden pointed arched towering higher then any entrance
any building
I have ever seen
Crossed with iron bars
and feathered with heavy bolts
The doors were set in a great wall
that appeared to be protecting whatever waited inside
So paralyzed by the sight in before me
I did not notice that we had driven past the first of the three spiked gates
guarding access to the door until I heard it crashing to a close behind us
(Where am I?)
The short drive onward and we were at the second gate
I turned to look behind me and saw the gates closing
one after another
by power of unseen hands
or simply three years of habit of were accustomed were to be close when opened
Were these gates erected for protection of this great establishment
for the security of these honorable administers of magical medicine
Were these prison bars meant to keep intruders out,
or to keep it's inhabitants
in?
With each turn of the wheel that brought me closer to the last gate
I tried harder to drown out the answer to my question with whatever music that I could conjure into my head
Approaching the third
I began to lose my grasp on reality
I imagined we were going in circles
Driving through the same gate
over and over again
Endlessly circling
As though there were a certain number of rotation that must be completed before access to this unknown world was granted to us
I thought of the lock the cabinet in my muse masters studies
the one with four lettered plates that had to be rotated in an imbedded amount
and a-lined in a perfect
secret order before it would open
I had once, unlocked it
I felt dizzy
and much too warm
the wind screamed around the carriage
the wheels rattled
And though the gate was close ahead
we seemed to be eternally racing towards it
Making no progress
A bird
something like a raven
but a great deal larger
Soared overhead
and admitting a great metallic into the blackening sky circled around the ever approaching gate
As it did so I caught sight of the sharp spikes breathing in the pumbling rain
Still galloping at full speed
I heard the muffled squeals of what sounded like a swarm of insects
Looking out I swore saw,
though I did not believe my eyes at the time,
a great pack of rodents
perhaps a hundred
perhaps more
sleek furry bodies skimming the earth leaping over each other
black eyes sparkling
A quivering mass they swarm over the copal stone Like one creature
Squiving,
spilling into water and infecting it with deep black in seconds
How they were able to keep up with the horses mystified me
And when the swarm disbursed
And shot on ahead of us
they darted in and out beneath wheels the carriage
And around the horses hammering hooves
yet were never trampled
I followed them
with my eyes as they melted together again
and slipped beneath the gate to the other sight like a gush of dark water
the tide coming in
It was all so ghastly
so intoxicating
my body convulsed into quivering waves somewhere in-between horror
and wild anticipation
and then
the final gate having closed behind us
We were at the ultimate prefaces at last
Three
Two
One
The doors began to open
There was an awful grinding of metal
A clashing of loosened chains
And with the sky seeming to come down around us
It appeared
The Asylum (Less) Channel: youtube

5,

08:26,

2008-01-12 20:54:44
Description: Here he is, little sloppy of a kill but thought i would get this up here so that people can stop asking for the guild killer. yes the speed on this vid changes a few times, i did this so that the info (More) Here he is, little sloppy of a kill but thought i would get this up here so that people can stop asking for the guild killer. yes the speed on this vid changes a few times, i did this so that the info coming up would go with what you were seeing.
Phase 1: you should never be even close to Thaladred at the risk of death;
Grand Astromancer Capernian will cause your lock lots of grey hairs, some guilds use two locks to tank her, we only use one to keep dps high;
put wisdom up on Master Engineer Telonicus so that people can wand up on mana
Melee should being za skulls or leather balls to keep from gettin bored during this phase, if you look close I'm throwing ZA skulls at some points
Phase 2: Probly the hardest phase for your tanks since it take a good amount of time to get used to where your weapon(s) spawn and to pick them up
staff needs to be picked up by atleast one person in each group to help protect against disorenting effects, stuns, and remote toy
Mace needs to be picked up by all healers, this causes those you heal to take 50% less fire and shadow damage for 30 secs
Dagger needs to be picked up by all melee, this leaves a stacking debuff that makes the target take 5% more magic damage per stack (25% more fully stacked) and the daggers can also be used to dispell the mc
shield needs to be picked up by the MT and the Lord Sanguinar tank, should be picked up by and one that can use it to help take less damage during phase 5 while in the air
sword should be picked up by the melee to help get around faster for eggs and mc's
bow by all hunters to help keep up the melee debuff (like the dagger debuff just for melee attacks thu)
no one really needs the 2 hander axe
Phase 3: Stay calm no matter how many weapons are up at this point, you can get through this phase as long as the tanks are in the right spot and there are enough heals to go around, ALWAYS be ready to kite and if your a healer and you have to kite call out for heavy heals on your tank
Phase 4: kick those damn fire balls, take care of the mc's asap, burn the shield when it pops and what ever you do DON'T DIE TO FLAMESTRIKE its just stupid if you do
Phase 5: do pull and me and go in to early, let the mages cs and get him to come to you, once in this phase you should have him
MUSIX:
Dethklok-Murmaider
Killswitch Engage-The End Of Heartache
Jerry C-Cannon Rock (Less) Channel: youtube

4,

05:53,

2007-09-24 23:38:48
Description: Everything went pretty smoothly in this segment. I could have probably manipulated Noxus' movements a bit better to keep him in biped longer for more headshots, but it's not that big of a (More) Everything went pretty smoothly in this segment. I could have probably manipulated Noxus' movements a bit better to keep him in biped longer for more headshots, but it's not that big of a deal really. Since I don't know his whereabouts because of NSider's closing, I'd like to give ARANRUTH credit for the quicker way to skip the war wasps in Ice Hive, rather than floating up the wall which takes longer.
This run will be submitted to Speed Demos Archive ( http://speeddemosarchive.com ) once it is completed, and the videos uploaded to YouTube are duplicated versions of the original video files. Any credits owed for sequence breaks, glitches, etc. will be given once the run is done. (Less) Channel: youtube

4,

00:18,

2009-05-08 22:40:58
Description: Suddently i got a bigger connection when i connected the router! But if you want to know how to get a 115 kbps on dial up! And some credit goes to Halo3productions because he shows you how online play (More) Suddently i got a bigger connection when i connected the router! But if you want to know how to get a 115 kbps on dial up! And some credit goes to Halo3productions because he shows you how online play is with dialup! keep up the work! I like the video (WTF moment) LOL! Ill be soon putting a video how dial up is for the PSP! Sooner when i get my PS3 i will be glad to put videos! (Less) Channel: youtube

0,

03:18,

2009-10-24 01:05:51
Description: Because markets trade on information, can the small investor ever hope to keep up with trading giants? Intelligent Investor columnist Jason Zweig says yes, but small investors should think long-term. (More) Because markets trade on information, can the small investor ever hope to keep up with trading giants? Intelligent Investor columnist Jason Zweig says yes, but small investors should think long-term. (Less) Channel: wallstreetjournal

1,

03:36,

2008-05-03 23:18:12
Description: Here is the ZLCBR heading north through Palmdale, Ca @ Ave. R, lead by UP 5214. This is the first crossing that UP trains hit coming off The Metrolink AV line going through Soledad Pass. He has a 60 (More) Here is the ZLCBR heading north through Palmdale, Ca @ Ave. R, lead by UP 5214. This is the first crossing that UP trains hit coming off The Metrolink AV line going through Soledad Pass. He has a 60 MPH speed limit but he still has to keep his train at 50 untill his entire train is on the UP line, that is why he is using dynamic brakes through the crossing. I am lighting up the crossing with my new spot lights that I got on line. Engoy. (Less) Channel: youtube
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